The Clock Man started with a single idea: what if you could meld the fantastic Chinese martial arts and mysticism with American steel? It would be kind of like Steampunk but without the Victorian underpinnings. Rather than brass and bronze and the analog details that make Steampunk so interesting, what if you had a world that was powered by magic? What if – like the stories in Kung Fu Theater – martial arts were an important part of that world?
Thus was born Aluna.
In all fairness, I think I should point out that Aluna (at least the name) was my son’s creation. He used to tell us stories of the wars and things that happened on Aluna; it was his planet and he was populating it with all manner of high technology and fantastic creations. I took the name and used it for a different world – with his permission, of course.
I like the way the story turned out. It’s rare that I’ll start editing one of my own stories and not be able to put it down, but the irascible Felix Crow still brings a smile to my face.
The book sort of snowballed from there. It was originally intended to be a short story collection but of the eight stories only a few fall into traditional short story parameters. Most of the stories fall into the novelette range and the Clock Man itself is toward the top end of the novella range. This must be just how I think about telling stories.
Some of the stories, like The Protectors, link directly back to the events of The Clock Man but take place outside of Aluna. Others have more tenuous links but Aluna is very much present. Other stories, Eve, The Hunt, and Awaken, are very much part of the Henchmen universe. Some flit back and forth between those two worlds.
The nice thing about giving Eve, Wilford, and Dreamer their own stories is it allowed me to answer questions left over from Henchmen and Arise without having to muck up the narrative of both of those books. Those two novels are told from the point of view of Steven and he doesn’t know everything nor is he really meant to.
Bar none the most difficult to write was Duérmete Niño. That started out as a simple look at the world through the eyes of Coco, but how do you make the bogeyman a sympathetic character? He doesn’t talk, he’s got a limited understanding of the world, and exists solely for the purpose of eating children. There’s not much you can do with that. I like to think I found a way to make him work, though.
Awaken was originally published as a stand-alone piece and was available online for quite a while. The sales were dismal – I think because no one wants to pay to read a short story that’s not erotica. Even as a free download it really didn’t go anywhere. I made some serious edits to it, added a bit of Dreamer’s point of view, and included it here because I think it’s an interesting story and does a pretty good job of setting up Dreamer’s motivations.
As an interesting side note – The Protectors was based on a dream I had. The story is almost a scene-for-scene retelling of that dream. Some embellishments were added (like the entire end scene). If you’ve ever wondered where stories come from, that’s definitely one place: an overactive dreamer.
At some point I need to figure out what to do with Jack and his devil girlfriend. She’s only referenced Zona Peligrosa, but she has her own story in the Holes anthology. I think they’re both interesting characters.
Without further ado, the Clock Man is now available on Amazon for $2.99 or you can read it on Kindle Unlimited.
Enter worlds of magic and dragons, martial arts and mayhem
- A woman waits in a plain white room, wondering why she’s there and what’s about to happen.
- A man and his talking gun hunt the bogeyman.
- A family finds its house is haunted and sets out to trap the ghosts, but what if the ghosts aren’t the real problem?
- Far underneath a city, the figure of a man rests. For decades he’s remained perfectly motionless. Last night he moved.
- In a world of magic, martial arts, and dragons, one man controls the flow of magic. Now his daughter wants him dead.
- Zapp Blander always dreamed of being a hero. When a man named Jack shows up, Zapp might just get his chance.
- She was designed to choose which slain warriors got to go to Valhalla, but Kara has developed her own ideas.
- The bogeyman of New Mexico is beaten and fed what should be a simple task: Kill the boy.
Get your copy here and spend the weekend curled up with some amazing stories.